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    News Analysis
    Search Startups

    Pre-Funding/Mature, Tagged as ('entertainment') Startups

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    276 Startups 0 In the News 7 Recently Updated
    • Total Funding
      $164.81M
      Raised
      46
      Events
    • Private Funding
      $164.81M
      Raised
      46
      Rounds
    • Public Offerings
      $0
      Raised
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    GTH Software logo

    GTH Software

    Platforms for Online Gaming
    2005 B2B 51-200 Mature Undisclosed
    social-games
    games
    media
    entertainment
    gamers
    software-platform
    ChessMatec logo

    ChessMatec

    Interactive Chess Education Platform for Kids
    2011 B2C 1-10 Mature Undisclosed
    web-platform
    math
    interactive
    gamification
    e-learning
    self-learning
    children
    entertainment
    games
    mobile-applications
    mobile-games
    EyeClick logo

    EyeClick

    Interactive Entertainment Platform for Kids
    2005 B2B, B2C 51-200 Mature $2M
    digital-therapeutics
    games
    interactive
    children
    hospitals
    smb
    consumers
    fitness
    restaurants
    customer-experience
    retailers
    kindergartens
    mixed-reality
    museums
    edutainment
    hotels
    edtech
    consumer-electronics
    k-12
    social-games
    enterprises
    mobile-applications
    entertainment
    gesture-recognition
    motion-detection
    seniors
    collaboration
    home-care
    wellness
    sensors
    cognitive-training
    pre-k
    Be.Live logo

    Be.Live

    Advertising Broadcasting Tool for Broadcasters on Social Media
    2016 B2B, B2C 11-50 Mature Undisclosed
    photo-sharing
    content-sharing
    user-engagement
    streaming
    mobile-applications
    event-organizers
    video-sharing
    fans
    broadcasting
    social-media
    facebook-advertising
    video-content
    sports
    entertainment
    marketing
    customer-engagement
    smb
    CyberGames logo

    CyberGames

    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamified Cybersecurity Education Platform
    2018 B2B, B2B2C, B2C, B2G 1-10 Pre-Funding Undisclosed
    cyber-intelligence
    games
    software-development
    entertainment
    simulation
    edtech
    community
    gamers
    cyber-security
    PlayGem logo

    PlayGem

    Social Mobile Backgammon Platform
    2012 B2C 1-10 Mature Undisclosed
    mobile-games
    social-media
    mobile-applications
    social-games
    game-development
    games
    entertainment
    gamers
    Eko logo

    Eko

    Interactive Video Solutions
    2009 B2B 201-500 Mature $87.45M
    marketing
    entertainment
    advertising
    video
    personalization
    branding
    video-content
    video-sharing
    user-experience
    video-advertising
    gamification
    web-application
    engagement
    content-distribution
    virtual-reality
    publishers
    advertisers
    monetization
    customer-engagement
    customer-retention
    digital-storytelling

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    276 Results
    Funding Amount
    Funding Stages
    • Total Funding
      $164.81M
      Raised
      46
      Events
    • Private Funding
      $164.81M
      Raised
      46
      Rounds
    • Public Offerings
      $0
      Raised
      0
      Offerings
    • M&A
      $0
      Raised
      0
      Deals

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    There aren’t any companies that match your search
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    GTH Software logo
    Raised
    Undisclosed
    GTH Software
    Platforms for Online Gaming
    Founded:2005
    Business Model:B2B
    Employees:51-200
    Funding Stage:Mature
    ChessMatec logo
    Raised
    Undisclosed
    ChessMatec
    Interactive Chess Education Platform for Kids
    Founded:2011
    Business Model:B2C
    Employees:1-10
    Funding Stage:Mature
    EyeClick logo
    Raised
    $2M
    EyeClick
    Interactive Entertainment Platform for Kids
    Founded:2005
    Business Model:B2B, B2C
    Employees:51-200
    Funding Stage:Mature
    Be.Live logo
    Raised
    Undisclosed
    Be.Live
    Advertising Broadcasting Tool for Broadcasters on Social Media
    Founded:2016
    Business Model:B2B, B2C
    Employees:11-50
    Funding Stage:Mature
    CyberGames logo
    Raised
    Undisclosed
    CyberGames
    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamified Cybersecurity Education Platform
    Founded:2018
    Business Model:B2B, B2B2C, B2C, B2G
    Employees:1-10
    Funding Stage:Pre-Funding
    PlayGem logo
    Raised
    Undisclosed
    PlayGem
    Social Mobile Backgammon Platform
    Founded:2012
    Business Model:B2C
    Employees:1-10
    Funding Stage:Mature
    Eko logo
    Raised
    $87.45M
    Eko
    Interactive Video Solutions
    Founded:2009
    Business Model:B2B
    Employees:201-500
    Funding Stage:Mature
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